Attack on Titan and Improved Relaxation

> Attack on Titan and Improved Relaxation

Screen Shot 2016-06-26 at 7.10.50 PM
Let’s find out if Attack on Titan has any beneficial value. More specifically, let’s look at its role with Improved Relaxation.


Genre/Type Of Video Game:

Beat ‘em ups

Attack on Titan Background

Attack on Titan, known in Europe as A.O.T.: Wings of Freedom, is an action beat ’em up video game based on Hajime Isayama’s manga series of the same name released for PlayStation 3, PlayStation 4, and PlayStation Vita in Japan. It was released on February 18, 2016, in Japan. On April 7, Koei Tecmo announced a Western release in North America and Europe for August 2016. Microsoft Windows and Xbox One versions were also revealed.


Attack on Titan IGN Video Review


Examples of Attack on Titan and Improved Relaxation

  1. Whilst the actual fighting in fighting games is very exciting and serves to get the blood boiling, fighting games can very quickly be turned into a tool for relaxation by heading to the training room. Firstly, there is the relaxation found in exploration as the player sets about trying out new moves and set-ups.
    In the game executing the moves perfectly time after time made me feel powerful, but it took me a while to get there. If you do execute the combo incorrectly — attack at the wrong time or if you attack without enough speed — you’ll disconnect from the titan and fall back to the ground. This gives titans an opportunity to trample, hit, or grab you. However, doing it correct gives you a sense of accomplishment and a relaxing feeling.
  2. Engagements are quick, but require precision: after locking onto one of five possible locations on a titan’s body, you’ll need to gain speed and hit the attack button at just the right time to do the most damage possible. Learning combos in fighting games is rather like learning basic piano tunes, and, as with piano playing, the rhythm and repetition of combos naturally serves to calm the mind.

Sources:

IGN.com

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